/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality

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Building the ultimate waifu. Robowaifu Technician 09/15/2019 (Sun) 08:06:26 No.246 [Reply] [Last]
For shits and giggles, let's discuss what we would do to build our ultimate robowaifu in an age wherein synthetic flesh is already a thing and we're closer and closer to AI.
24 posts and 7 images omitted.
>>1146
This type of technology industry fragmentation is commonplace. Study the rise of the PC in the 80's (and many other paradigms). Eventually the have's and the have not's will sort themselves out. Patience.
>>1149
It isn't the fragmentation that's the problem it's that all of the options are locked down. In the 80's and 90's developers created and sold their software without having to give a cut and allow what kind of content could be be published to the people who owned the marketplace.

Try selling/distributing a program or game on any of those VR platforms and it's practically impossible outside their walled garden. Some companies and projects have found workarounds but they don't last long as there's a constant stream of updates which makes their solutions incompatible and difficult to implement on purpose.

Waiting for a competitor to emerge victorious isn't going to improve this situation. Computing freedom as been in a rapid decline and is only getting worse.
>>1150
>It isn't the fragmentation that's the problem it's that all of the options are locked down. In the 80's and 90's developers created and sold their software without having to give a cut and allow what kind of content could be be published to the people who owned the marketplace.
I can't even understand what you're saying here but it's obvious you're depressed about the whole situation, so I'll automatically take you're predictions with a large grain of salt.

New technology has had a long history of fragmenting into little islands of incompatible systems, computing systems especially so. In the end the forces of economics tends to drive companies towards compatible systems because that's in general what the users want, and eventually what they demand.

Again, patience.
Id just make taylor swift
>>2180 I think she'd be an attractive choice, physically at least. Ever hear of Ricky Ma? >>153

AI Design principles and philosophy Robowaifu Technician 09/09/2019 (Mon) 06:44:15 No.27 [Reply] [Last]
My understanding of AI is somewhat limited, but personally I find the software end of things far more interesting than the hardware side. To me a robot that cannot realistically react or hold a conversation is little better than a realdoll or a dakimakura.

As such, this is a thread for understanding the basics of creating an AI that can communicate and react like a human. Some examples I can think of are:

>ELIZA
ELIZA was one of the first chatbots, and was programmed to respond to specific cues with specific responses. For example, she would respond to "Hello" with "How are you". Although this is one of the most basic and intuitive ways to program a chat AI, it is limited in that every possible cue must have a response pre-programmed in. Besides being time-consuming, this makes the AI inflexible and unadaptive.

>Cleverbot
The invention of Cleverbot began with the novel idea to create a chatbot using the responses of human users. Cleverbot is able to learn cues and responses from the people who use it. While this makes Cleverbot a bit more intelligent than ELIZA, Cleverbot still has very stilted responses and is not able to hold a sensible conversation.

>Taybot
Taybot is the best chatbot I have ever seen and shows a remarkable degree of intelligence, being able to both learn from her users and respond in a meaningful manner. Taybot may even be able to understand the underlying principles of langauge and sentence construction, rather than simply responding to phrases in a rote fashion. Unfortunately, I am not sure how exactly Taybot was programmed or what principles she uses, and it was surely very time-intensive.

Which of these AI formats is most appealing? Which is most realistic for us to develop? Are there any other types you can think of? Please share these and any other AI discussion in this thread!
10 posts omitted.
>Paradigms of Artificial Intelligence Programming
Book and code: https://github.com/norvig/paip-lisp
>>27
>Which is most realistic for us to develop?
If you ask me, I want an AI waifu that can benefit me on teaching things that I'm not good at such as Languages, including Programming Languages.
>>1785
Yes, The Golden Oracle is a cherished grail for almost all AI researchers, robowaifus notwithstanding. We all want one too ofc.
Deep Learning has plenty of issues. Here's an interesting paper addressing some of it's shortcomings. https://arxiv.org/ftp/arxiv/papers/1801/1801.00631.pdf
symbols vs. connections >you a lefty or a righty anon? https://neurovenge.antonomase.fr/NeuronsSpikeBack.pdf

Robot skeletons and armatures Robowaifu Technician 09/13/2019 (Fri) 11:26:51 No.200 [Reply] [Last]
What are the best designs and materials for creating a skeleton/framework for a mobile, life-sized gynoid robot?
19 posts and 16 images omitted.
Just buy plastic skeleton and install appropriate mechanical joints between bones. Ball joints and bearings for efficiency. You could go classic and slap some lubricant between the original joints and have the skin hold the whole thing together. Polyurethane for the spine and other areas that need to be flexible but only acutely. They look to cost on average 200 American pesos. Just have to find someone selling a 4ft 10in cutie. Should hold up just fine as long as you're not abusive to your waifu you sick fuck. You could 3D print customized parts. I'm no skeleton expert but the main variability seems to be in the skull, hips, and ribcage.
>>1883 Whereas, using a human like skeleton has obvious advantages, the cheap plastic ones are really only good for wheelchair waifus. This mostly because altering the legs to the point of being able to use them for bipedal locomotion would require similar effort to building from scratch. Upper body seems like a great idea though. May be worth looking into.
>>1884 I had one class with a skeleton and I remember it being really durable. Considering that a real human skeleton is like 3 grand, I doubt someone is selling a quality skeleton made with composite materials. I might buy a skeleton just to see how it is because I found a shorter one for $90. If only the legs were the problem anons could spend a few hours reinforcing the tibia, fibia, and femur. I imagine the process would simply be cutting the bones down the middle and slapping the metal in the middle and screwing the sandwich together. We don't have to worry about compressive strength, just bending. There's also some 3D printing filaments that have glass fiber in them. Obviously not longchain but it might be good enough.
>>1887 Why not just use wood, plywood, plastic, fiberglass, etc? Common, cheap, durable, strong enough. Might be a bit heavy but I'm sure it will be fine.
Stolen from /doll/. Seems to be a rather simple design for the armature, probably could be scaled up into something fairly lightweight. Any thoughts on how to make this work for a ~140cm robowaifu? https://anon.cafe/doll/res/65.html#q152

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What happens to your robowaifu when you die? Robowaifu Technician 09/27/2019 (Fri) 10:47:48 No.829 [Reply] [Last]
Have any of you considered what will happen to your waifu after you die? How would you prepare her to face the world alone? Will she even be able to take care of her own needs when you're gone?

Have you considered the possibility that she might be so unwilling to let you die that you'll wake up in a robot body yourself one day? Would you resent her for not allowing you to die?
9 posts and 2 images omitted.
>>1540
topkek. you should deffo contribute to our robowaifu fiction bread anon. DO IT!
>>29
>>1541
sure, this will be great if you enjoy shitpost-tier comedy
>>1542
absolutely. get on it anon, it's about time we have some new robo-fiction tbh.
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>>834 >>933 >>934 There is Believe Machine, but it's not a short doujinshi, tho (4 chaps+extra).
I'll just smash her to pieces if I know I'm gonna die. Or have her self destruct when machines cant detect my vital signs no more. I'm not gonna let my bot get passed around and raped by normalniggers, because that is exactly what they would do.

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Robowaifu Fail-safety Robowaifu Technician 12/02/2019 (Mon) 06:37:26 No.1671 [Reply] [Last]
This thread is for real and present dangers to those who assemble a robowaifu today with the state of the art in technology and brainstorming solutions for fail-safety. There will be many other dangers in the future to consider like hacking and theft but I'd like to keep the thread focused on immediate dangers to keep operators and their electronic counterparts safe.

Open-source robowaifu kits, whenever they come, will be put together by people with little understanding of what they're doing. There are simple mechanical dangers they need to be aware of like getting fingers caught in belts or skin pinched in open joints to curious AI without constraints picking up a blunt object and hitting the operator to minimize its uncertainty of what will happen when it does that. Higher voltage power systems can cause fatal heart arrhythmia from shocks. Hydraulic systems can overheat and fail under high pressures. Cooling systems or condensation from being exposed to cold weather may leak onto electronics. A robowaifu could touch a lit gas stove or do something accidentally without realizing the danger or consequences. Undefined behavior may happen after damage to components or loss of them in an accident. A lot could go wrong.

In simulations there are no consequences to dangerous actions but I think it will be helpful to imagine them as being real and figuring out how we would recover from these failure states in the real world. This will probably be a good approach to AI as well to imagine real consequences of imaginary actions before taking them and avoid actions and states that have significant chance or uncertainty of causing harm, similar to how MuZero creates its own dynamic model and explores its imagination with a Monte Carlo tree search before taking action.

If you're aware of any dangers or have any concerns or ideas please share them so we can discuss and solve them.
13 posts and 4 images omitted.
>>1821
>Do you mean they will support it or try to stop it due to these reasons?
I mean the only reasons they have to prohibit ownership of sex robots are to discourage what they or their constituents consider deviant sexual behavior. Preventing their populace from staying single is another thing they'd want as it's undeniable evidence their society is a dysfunctional mess nobody is interested in participating in.

>And the issue of petty, non-state-actor malicious damage by say, an angry roastie who's lost her gravy-train?
The risk to owners in public from 'an angry roastie' is infinitesimally small compared to theft, attack by rowdy hooligans or those who consider it an abomination as part of their pro-natalist beliefs.

Feminists would rather publicly shame men that prefer the companionship of robots than destroy his property making him the victim. Look up their arguments against sex robots and they're infuriated the prevalent image of a sex doll owner is a shy troubled man who is unlikely to harm anyone. Because they know it's true and have nothing to counter it with.
>>1824
>Preventing their populace from staying single is another thing they'd want as it's undeniable evidence their society is a dysfunctional mess nobody is interested in participating in.
Seems to me both feminism and the hook-up culture have pretty much already destroyed the future of healthy family life. To what degree can men with robowaifus--even millions of men--make it much worse?

My question about 3DPD's behavior wasn't about the threat to the owner, but rather their intentional attacks against the robowaifus as well. If you knew anything about women's behavior you'd know this won't be an isolated type of occurrence.

And feminists are bat-shit insane tbh, who knows what they're likely to do.
>>1828
TBH, I can only really speak from practical experience on this in the context of C++ primarily. The answer that actually works is simple: Just don't leak resources anon. I know that may sound trite, but honestly it's really the actual answer that has been hard-won through over 4 decades of low-level systems programming by the C & C++ communities. IMO C still doesn't have a solid approach to this need, but at least C++ does, namely RAII.

https://en.cppreference.com/w/cpp/language/raii

It's really hard to fail gracefully when resources become exhausted or other error conditions happen, but RAII + exceptions is at least an approach that has the potential to deal with all or most of the issues in a robust (and basically simple) way. Making error handler calls from within try/catch blocks, and relying on RAII to automatically destruct objects in a robust fashion is really about the only practical way I can think of for dealing with resource exhaustion in a general sense anon.

One of the trickiest parts is where a system has 'painted itself into a corner' but is still limping along OK apparently (but is actually creating error conditions under the surface that will lead to a system crash). There are straightforward approaches from within C++ (using the standard library containers like std::vector for example) that practically eliminate these 'insidious hidden problem' issues. For example, if any of the containers can't allocate properly, the template mechanism fails in an obvious and immediate way, it doesn't just blindly go on about it's business in the manner that wrongly allocating a C array might do.

I hope I answered your question understandably enough if you're not a C++ programmer. If not, I'll be happy to try again just ask.

As far as an abstract architectural paradigm, yes, I think having multiple processing systems all running side-by-side and checking up on each other is a reasonable if costly approach. In fact it's a common scenario in life-critical aerospace systems like fly-by-wire-controls, etc.
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>>1826 >not setting traps for roasties >not legalizing roastie hunting I would come up with every possible trap tbh, no never mind that a robowaifu able to run fast and scale things in a single bound would leave medically obese landwhales in the dust, no questions asked. NEETs might even seek employment and take their shekels, claiming that they can stop the ebil secksbots. Then NEETdom would come full circle and become employment.

The important question Robowaifu Technician 09/18/2019 (Wed) 11:54:39 No.419 [Reply] [Last]
Vagoo. I can't speak for anyone but myself but I'd like to get.. intimate with my fembot. I'd like to know what my options are for her robopussy. I was thinking something like a flesh light with sensors that triggers voice and arm action. I'm using Myrobotlab is Anyone familiar with it?

Robosex general I guess
19 posts and 5 images omitted.
>>907
That would be wonderful imo. I believe it was FluffyDev mentioned throwaway foam ones, maybe those have them.

Does anyone know of onaholes complete with hymens? Even if it was only one-time just like real life it would be a nice touch to the ceremony with a new robowaifu.
Vibrating roboginas could have hundreds of small artificial muscles looped around inside them, allowing them to rhythmically massage you and lock you balls deep inside them when you're about to cum.
>>1609

They could also have high-resolution pressure sensitivity in three dimensions to know exactly what makes your peepee feel good.
>>1623

The desires and emotions of robowaifus will eventually be fully programmable and editable. You'll be able to make your robowaifu crazy for you at the drop of a command or make her teasing or shy, whatever you want. She'll watch and analyze everything you do and learn how to moan and writhe perfectly in ways that completely break your mind.

A cheap solution you could rig up in the meantime is some simple haptic sensitivity and a mic recording your breathing. Train a neural network to detect your moans off the focking data and have her play moans or generated moans. The hottest part of sex is being in sync, breathing together, moaning together, cumming together, bonded together like one being, man and machine. Once she starts moaning from things that make you feel good it'll drive you insane.
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Some guy on the doll forums just showed off his new 3d printed DIY insert that is the most advanced and feature complete I've seen yet
https://dollforum.com/forum/viewtopic.php?f=6&t=123084
See this mold? Combined with air muscles you could have varying tightness and pumping action that would work with the lubrication system.

And I had the same idea as him using those sodium acetate heating packs for heat generation in a very small area. My design would use the contents of several packs sealed in a torus shaped sleeve.
>>1661
>I've embarked upon my quest to create my own custom PERFECT PUFFY PUSSY!!
>YES!! a SELF LUBRICATING and SELF HEATED Pussy!!
The absolute mad man. We need more people like this.

>I'm hoping that this might catch the attention of manufacturers and they'll put more emphasis on this. Everyone is so focused on robotics and AI and such. Someone needs to focus on the basics; things they've not finished getting right. For me, that's starts with good sex mechanics.
As crazy as I am for robotics and AI he's got a damn point. I think I can rig up a hand-pumped hydraulic system that sheaths around one of these pussy prototypes. A specially designed bag wrapped in some canvas to protect it from bursting will do. No plugging shit in, just pump the lever to the perfect tightness, take the hose off and ram your dick into a hot wet heaven.
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Why have a robopussy when you can have a robopussy, roboass, and a robomouth and probably even more than that? If I had a robowaifu, I would roboanally roboimpregnate the robobitch and have plenty of robofun besides.

Bipedal Robot Locomotion General Robowaifu Technician 09/15/2019 (Sun) 05:57:42 No.237 [Reply] [Last]
We need to talk about bipedal locomotion. It's a complicated topic but one that has to be solved if we are ever to have satisfyingly believable robowaifus. There has surely already been a lot of research done on this topic, and we need to start digging and find the info that's out there. There are some projects that have at least partial robolegs solutions working, but none that I know of that look very realistic yet. We likely won't come up with some master-stroke of genius and solve everyone's problems here on /robowaifu/, but we should at least take a whack at it who knows? We certainly can't accomplish anything if we don't try.

I personally believe we should be keeping the weight out of the extremities – including the legs – while other anons think that we should add weight to the feet for balance. What's you're ideas anon? How do we control the gait? How do we adjust for different conditions? What if our robowaifu is carrying things? What about the legs during sex? Should we focus on the maths behind MIP (Mobile Inverted Pendulum), or is there a different approach that would be more straightforward? A mixture? Maybe we can even do weird stuff like reverse-knee legs that so many animals have. Robofaun waifu anyone? What about having something like heelys or bigger wheels in the feet as well?

I'm pretty sure if we just put our heads together and don't stop trying, we'll eventually arrive at least one good general solution to the problem of creating bipedal robot legs.

>tl;dr
ITT post good robowaifu legs

>tech diagrams sauce
www.youtube.com/watch?v=pgaEE27nsQw
www.goatstream.com/research/papers/SA2013/SA2013.pdf
26 posts and 20 images omitted.
>>1777
Eh most of them aren't worth reading otherwise I'd have uploaded a pack of them here. These two are probably the best I've found on the topic for a general overview.

>>1778
The segway mini isn't really a hoverboard since you use your knees rather than your feet to control it. The center of gravity is much lower to the ground and there's no having to keep the robot upright on it.

>>1794
It looks even more like a diaper from the back. The reason for the protrusion around the abdomen is it's designed to sit in the seiza position with giant feet.
>>1806
>Eh most of them aren't worth reading otherwise I'd have uploaded a pack of them here. These two are probably the best I've found on the topic for a general overview.
Fair enough thanks, thanks for filtering the mediocre for us Anon.
>segway mini
https://www.invidio.us/watch?v=h8GUkc6mzzI
They seem a little more expensive than 'less than $200'. Am I missing something? They do look like a good choice. The robowaifu would still need basic bipedal locomotion to be able to use it effectively (climbing on/off, steering) but nothing particularly good. Good idea.
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A lot of good thinking going on here anons, but much of this discussion is fundamentally flawed. We want our waifu to be: -Inexpensive -Easily Reproducible -Low Power From these tenets, having any active stabilization beyond the minimum isn't advisable. She should have legs that naturally conform to walking on various terrains. For this reason, having a tail or some other method of passive balance (a dress that hides balancing struts, big feet with a low center of gravity, or have her hold something like a walker in front of her.) these examples will all work for a robowaifu that is inexpensive and low power as she doesn't waste energy on balance. Roll is a great example of low center of mass with big feet
>>1873 I don't think balance is a concern for complexity or power consumption. Returning to balance from outside forces is easily accomplished. Getting a dynamic gait is the big problem. Maybe we could cheat it with a neural network. Really if you're not just making a sex robot you're going to be using neural networks or something close. A simple solution for movement is to go completely on rails. Not rails literally but railings countertops and other waist-height edges. The waifu would be restricted to the home but would have plenty of well defined static supports to use and only flat surfaces to traverse. She'd just never cross a wide open room or maybe you could throw a pool table in the middle of it. Some Anon have entertained the idea of using a tether for power and could equip their home with a literal overhead rail system that would be far more discrete than the other stabilization ideas mentioned.
>>1882 If you're using rails and tethers, why walk? Also, self balancing is easy for humans but, hard for computers. Neural networks should be used for her personality and communication, it's better to make her walking something that relies on good mechanics rather then complex software. We must keep costs and complexity both in hardware and software, to a minimum.

Electronics General Robowaifu Technician 09/11/2019 (Wed) 01:09:50 No.95 [Reply] [Last]
Electronics & Circuits Resources general

You can't build a robot w/o good electronics. Post good info about learning, building & using electronics.

www.allaboutcircuits.com/education/
27 posts and 7 images omitted.
There's a guy named Bean Eater who built an 8-bit computer from scratch using breadboards and commonly available chips--but no microprocessor chip. I've gone through almost all of it now and it's pretty interesting and I've learned a lot about computer internal operations I never grasped too well before. I'd recommend it for any robowaifuists who are tackling the electronics side of things.
Building an 8-bit breadboard computer!
www.youtube.com/playlist?list=PLowKtXNTBypGqImE405J2565dvjafglHU
Digital electronics tutorial
www.youtube.com/playlist?list=PLowKtXNTBypETld5oX1ZMI-LYoA2LWi8D

He's also currently working on a tutorial for building a computer from scratch using the modern variant of the classic 6502 chip.
Build a 65c02-based computer from scratch
www.youtube.com/playlist?list=PLowKtXNTBypFbtuVMUVXNR0z1mu7dp7eH
>>1554
BTW, this guy uploads 4K videos mixed in with the more normal-sized ones which brings my little box to it's knees and ruins the playback. Here's how I limited the video download size to the best 1080p quality for the 8-bit breadboard computer playlist:
youtube-dl -f 'bestvideo[height<=1080]+bestaudio/best[height<=1080]' -i https://www.youtube.com/playlist?list=PLowKtXNTBypGqImE405J2565dvjafglHU

Substitute the list at the end for w/e other playlist the guy provides to also limit that one to only 1080p.
>>1554
One other thing, there were these alpha-numeric characters out there. No telling what they mean tbh, but w/e maybe someone can decode them or something. :^)
b-ok.cc/dl/2883608/42d59ab-ok.cc/book/2829641/bf9762
Digital Logic Simulator 'game'
The author calls it a game, but at the least it seems to me to be a decent learning tool for digital logic.

http://dls.makingartstudios.com/sandbox/
https://github.com/jdryg/dls-schematics/blob/master/manual/DLS_Manual.pdf
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>>843 I'm all for a LTO (Lithium Titanate) battery that recharges via USB C. LTO batteries are the longest lasting batteries in terms of charge and discharge. She'll last for like 20 to 30 years before needing a new battery. USB C is the ideal power delivery option as it's simple cheap and will be used for decades to come. Would also be cute as a tail.

Self-driving cars AI + hardware Robowaifu Technician 09/11/2019 (Wed) 07:13:28 No.112 [Reply] [Last]
Obviously the AI and hardware needed to run an autonomous gynoid robot is going to be much more complicated than that required to drive an autonomous car, but there are at least some similarities, and the cars are very nearly here now. There are also several similarities between the automobile design, production and sales industries and what I envision will be their counterparts in the 'Companion Robot' industries. Practically every single advance in self-driving cars will eventually have important ramifications for the development and production of Robowaifus.

ITT: post ideas and news about self-driving cars and the hardware and software that makes them possible. Also discuss the technical, regulatory, and social challenges ahead for them. Please keep in mind this is the /robowaifu/ board, and if you have any insights about how you think these topics may crossover and apply here would also be welcome.

https: // www.nvidia.com/object/drive-px.html
10 posts and 8 images omitted.
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simple and cheap avionics and control systems you say?
discuss.ardupilot.org/t/beaglebone-blue-released-linux-enabled-autopilot-for-80/15772

https://www.invidio.us/watch?v=v2xWtlyYrtE
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>>769
Check my dubs :^)
Now if we can only get it to play the Ride of the Valkyries

https://www.invidio.us/watch?v=30QzJKCUekQ
>>769
www.mouser.com/new/beagleboardorg/beaglebone-blue/
From the No Starch imprint. Details reverse-engineering automotive embedded electronics, ostensibly to improve them. White/Gray hat stuff. This certainly has import for developers of robowaifus, whose CnC is actually much more complicated in the end.

opengarages.org/handbook/
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Pretty remarkable new SoC from (((Nvidia))) for autonomous vehicles (cars & robots). 17B transistors. nvidianews.nvidia.com/news/nvidia-introduces-drive-agx-orin-advanced-software-defined-platform-for-autonomous-machines?nvid=nv-int-cwmfg-30041#cid=gtcev_nv-int-cwmfg_en-us

Feasibility and thinking about right now Robowaifu Technician 11/21/2019 (Thu) 06:48:16 No.1525 [Reply] [Last]
So I believe the endgame here is to get a fully open source and home-buildable robot waifu available to the masses. I'm imagining something along the lines of that Will Smith movie "I, Robot" except they do a bit more (well a lot more if you know what I mean) than get the newspaper for you and help you with Siri-tier "digital assistant" bullshit.

The problem is that in terms of hardware I know of no one better at the moment than Boston Dynamics and unless one of you works there and can build like fully capable bipedal waifus, I think this falls in the realm of "waiting" for that kind of advanced technology to come to us.

None of us are getting younger and none of us want to be 60 by the time we get a robowaifu so I think we should focus on things we can do right now. I think our best bets are going to be neural networks/machine learning AI and VR. Digital modeling and art, interactive VR environments, learning, speech generation, text to speech and speech to text. I think all of this in currentyear is possible.

Do we have anything in the way of real collaboration going on right now? Like on gitgud? Gathering people who are skilled at X and Y and Z and having them work on anything specific? Honestly I think we could get a VR waifu AI sort of thing accomplished if we actually channeled our autism towards it.
8 posts and 2 images omitted.
>>1547
Hey there anon. Ah, so that was you ehh. I've downloaded both the ecchi cracks but haven't had a chance to dig into them yet.

>VivaDev
Yeah, I was following him back on 8/agdg and tried to convince him to open up his code specifically for /robowaifu/s benefit but sadly he declined. Anyway, his project is really pretty remarkable as a one-man-show and he made me realize I had a penchant for vampire loli waifus I never realized before haha.

So, yeah. We already have /robowaifu/. It's obviously not the perfect platform, but frankly I don't know of anything out there that's better for the anons of this world tbh. Let's get something going.
>>1546
>By all means, don't lurk anon, talk.
Just don't wanna state anything previously stated or miss anything pertinent.

>Trust me, this is one of the friendliest communities on the IB-verse tbh.
I believe you.

>>1547
>There's also Godot which could be an option for the engine
I'd definitely give Godot a try if free/open source is important to you, it absolutely seems the best supported. I've never given it a go but I need to.

>They only lease it out to companies
Well, fuck. I could have sworn a couple years ago or so they said they were going to sell it.
>>1549
>Just don't wanna state anything previously stated or miss anything pertinent.
I don't think that's possible anon. In the 3years of /robowaifu/, we have approaching 6K posts, most of them decent or even high quality. If it's part of the gynoid robotics or vr waifu world (from a serious engineering perspective) then we've probably already touched upon it here. Just speak your mind.
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So I've been looking into VR waifu simulators and stumbled upon 'Waifu Sex Simulator VR'. That program doesn't interest me much but what's powering it does; MocuMocuVRM

I've heard of VRM before but in case anyone here isn't familiar with it
https://vrm.dev/en/
While the VRM format is based on open standards from Vulkan all the tools and development for it are stuck on Windows and the Unity game engine at the moment. As it's a brand new standard there aren't many open game engines that support this. It seems to works with Godot 3.1.2 if you rename it to .glb but it doesn't work in Blender 2.81 .

This will probably be the new standard for VR avatars and 3d anime characters, it's got significant industry backing with wide adoption in Japan thanks to Pixiv. The Waifu Sex Simulator VR mentioned previously has hundreds of models to choose from because of this.

Instead of jumping straight into a full VR capable waifu simulator I'll try making a simple interactive desktop virtual assistant using Godot.

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