/v/ - Vidya Games

Vidya games and vidya accessories

Winner of the JulayWorld Attention-Hungry Games™, Week 5

/retro/ - 1990s ans[sic] 2000s nostalgia

Nominations for week 6 coming soon.


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Open file (406.64 KB 500x645 Half-Life.jpg)
Half Life 1 is overrated Anonymous 08/24/2019 (Sat) 16:19:31 No.327 [Reply] [Last]
Half Life 1 is an overly long game with repetitive levels/filler throughout and sub-par shooting (not HL2 levels of bad shooting mind but the gunplay is at best unsatisfying and on hard just spongey enemies). The supposedly amazing marine AI is 90% hardcoding grenade throws and the like + voice lines that have no bearing on what they're actually doing so they seem smarter. There are a lot of weird TECHNOLOGY features like alien-specific AI that, while neat, you'll rarely even see and won't have any effect on your actual experience playing the game. Xen was actually a good way to freshen up the end of the game after endless bland/grey corridors.

You could cut out at least 1/3rd of the entire game and improve the overall experience without losing anything but filler. Much of the game is just walking down grey corridors fighting the same group of 2-3 enemies to flip a switch and while that's true of many classic FPS games they at least had some difficulty, competently designed shooting mechanics and enemy variety to keep it interesting.
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>>17409 > when a game sells very well it usually means it was very good Kek no it's not. Fuck off back to reddit.
>>17371 >People who were on /v/ back then might claim they had nothing to do with it now, but they are wrong, the majority were completely complicit, there were Steam threads and groups all over the place spreading like a disease, people spewing "praise muh Gaben" memes all over the place. It doesn't justify what happened then but you have to understand the rise of Steam in the context of physical stores basically abandoning PC games to fill their shelves with more console games. It varied by region but particularly in Europe and even moreso in the UK you'd walk into any given vidya shop and where PC games once had an entire 'wall' to themselves + some buckets of second hand vidya they shrunk to two shelves with one made up entirely of Sims and WoW expansions then down to a shelf of those only with a single row of AAA shit. It was fast becoming almost impossible to buy physical PC vidya and remember at this point shit like (((Amazon))) one of the few sources of physical PC games nowadays, though they tend to be Steam-locked anyway really didn't exist/weren't widely used and anyway mostly carried their own goods rather than stocking third party goods. In this situation digital distribution seemed like a smart deal, since the games also came out way cheaper due to publishers cutting out a ton of middlemen (making physical games, shipping them out, physical retailers needing to pay their staff and rent etc) so even with Valve taking ~25% or whatever it is they could afford to drop prices to almost nothing every sale and still make a profit. Remember as well in the early years the DLC/microtransaction plague really hadn't set in and publishers themselves seemed to think that digital sales were a lesser experience for the customer and priced shit accordingly. Throw in the automatic patches and so on patch hunting combined with expansion pack installation used to be a real pain for some games and fags thought of it as a service. Also at the time. pushed by Sony and Microsoft, the narrative was PC vidya was dying it was more that consolefags were much easier to persuade to overpay for repetitive AAA vidya and console piracy was much less visible so Valve gained a false reputation for 'saving PC gaming'. From there plenty changed: >Valve got greedy or more likely revealed their inner greed all along >rising AAA dev costs due to incompetent development practices made everyone greedier >competitors to Steam showed up that didn't abuse DRM practices letting consumers see they could have the benefits of digital distribution without harming their rights >AAA publishers started to do their own ecosystems (GFWL, R* Social club etc) which, while broadly unpopular, didn't have the carefully managed PR of Steam and let people see what was really going on >when those shitty ecosystems died games became unplayable unless it was patched out or you pirated: this showed everyone the real downside of Steam >the rise of F2P, DLC and microtransactions (along with those digital sales happening on consoles too) changed the publisher's opinion of digital sales: now they were determined to get full price out and massively inflate their profit margins >F2P, DLC and microtransactions also required Steam to become less of a sales platform and even more of a closed ecosystem >Steam simplified PC gaming so much the casual consolefag market started to branch out >7th gen consoles had risen mostly on utilising retard-friendly online multiplayer, 8th gen couldn't coast on this and the casual consolefag market increased its filtering through to Steam and similar services

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>>17484 While I can concur with the content of your post due to it aligning heavily with my own perceptions, this sort of use of spoilers makes you come off as a humongous homo.
>>17487 Spoilers are clearly just a replacement for parentheses. What else would you use them for?
How do we kill steam once and for all? What is the reason anyone still use it?

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Retro Vidya Anonymous 08/17/2019 (Sat) 06:21:37 No.9 [Reply] [Last]
Pre-2000
Remember when games used to be good?

What are you playan, anon? What's on your backlog?
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got a snes lads
>>17478 seems like a waste of money
>>17479 Well it's not like a car where you instantly lose 50% of the value by buying it goy.
>>17478 I approve of this, but only because you're using superior CRT tv

RTS Thread #2 - New year, new thread, welcome to 2020! Anonymous 01/04/2020 (Sat) 15:55:01 No.10130 [Reply] [Last]
First thread hit the bump limit, making another now. >https://www.moddb.com/groups/2019-mod-of-the-year-awards/features/players-choice-mod-of-the-year-2019 Mod of the year awards results feel free to shit on the results :^) >https://store.steampowered.com/app/1202130/Starship_Troopers__Terran_Command/ a Starship Troopers game is in the works, probably will turn out horrible >new version of AoE2 released, probably did nothing but split the player base and apparently runs like shit >AoE4 still Win10 exclusive and made by (((Relic))) HERE GOES PASTA http://annexconquer.com - Anime RTS that plays similar to Command and Conquer. https://cncnet.org/ - Tiberian Dawn, Sun and Red Alert downloads as well as C&C MP fixes and patches. and Dawn of the Tiberian Age download so you can drive Stanks into pillboxes http://www.hard-light.net/forums/index.php?board=210.0 - Mechcommander 2 Omnitech download, essentially a heavily modded Mechcommander 2 with a lot of campaigns. http://www.massgate.org/ - World in Conflict MP fix http://mechcommander.co.uk/ - Not only provides download links for the original Mechcommander but MP fixes as well https://play0ad.com/ - 0 A.D., essentially an open sauce Age of Empires remake https://springrts.com/ - Open Sauce RTS engine, used for a lot of free games similar to Total Annilihation/Supreme Commander https://wz2100.net/ - Warzone 2100 https://mega.nz/#!qaA3jJpJ!3mGiYhnvsegqjU0bwPZeFjLIKD4lMLelzlD_w5MQK5g - An anon was kind enough to upload Swarm Assault for us. http://www.mediafire.com/file/ky9ad4pj07e84fo/world_in_conflict_retail_1.000_en.zip - World in Conflict full game download; follow instructions on massgate to get working.

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>>17416 There is also a Generals remake mod Should be fun to play once its released
https://www.youtube.com/watch?v=_2vOq2kM4mc Live Generals superpower spam rocket humvee spam gatling spam raptor spam tourney.
>>17440 is everyone air
>>17440 can i have some shoes
>>17421 >Should be fun to play if its released

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Leanna is for faggots Anonymous 09/05/2019 (Thu) 23:47:27 No.881 [Reply] [Last]
DMoMM thread I guess.
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>>17420 These people weren't stupid. They spent their entire lives dedicated to honing their craft and figuring out linear perspective took a lot of mathfaggotry. It seems easy now because we're born in a culture where people have been doing this for hundreds of years and thus we're surrounded by art drawn in linear perspective. Look at the post's last image and this one, and tell me the artist is an idiot for struggling with perspective because he didn't know the Italian mathfag innovations.
>>17422 I mean humans as a whole are stupid in comparison to my expectations. I thought all those funny looking paintings were from artists that happened to lack a teacher or experience, but it turns out proper perspective straight up didn't exist until 15th century, even though it's something you can see right in front of you as you draw. It's like instead of having a fundamental understanding of something so simple, we have to learn a skill to imitate that understanding. There's too much room for improvement. If it were up to me, I would ban procreation for those who can't even draw a horizontal line on that bottle image, for starters.
>last pic Those shoes look retarded as fuck but the dog is cool
>>17415 >spacial reasoning Vidya apparently has an effect on this because playing vidya, particularly early 3D games, helps you space things out. >>17391 Females and males have different variance in intelligence: men are much more variable. This means there are more retarded men and more intelligent men but many less who are average. Overall this leads to a surprisingly similar slightly male-favoured (mean) average intelligent over large groups but it's also why natural progression has high level roles and prisons both dominated by men.

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CRPG Anonymous 01/10/2020 (Fri) 05:37:15 No.10855 [Reply] [Last]
Lets have a CRPG thread What are you playing? What was your favourite recent CRPG to come out? Who was best companion of the decade? I decided to do a new pathfinder playthrough, hadn't played it since the last DLC. I enjoy the game overall more than D:OS2 in the current state but the bugs at release were a nightmare. I think DOS2 is for fun for solo runs though. Anyway going for a full unfair playthrough cos I'm sadistic, rate my party; Sylvan Sorc MC Air Blast Kineticist Caster Druid Minmaxed dragon disciple meme character Paladin Freebooter multiclass, gonna be 11paladin/4 freebooter for the bond and mark of justice. I'm not sure about this char, but I wanted 1 more frontline and wanted a reason to have freebooter. Ecclesithurge cleric with animal/community domain

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>>17449 They're called sliths in Exile.
>>17447 >No other fantasy races have gendered names >Human dumb smelly hippy
>>17459 Sorry, I only played Geneforge.
>>17447 >That implies its a male-only species >lists HuMAN In languages that have grammatical gender, male is the default gender for grammatical cases, and "-man" is used for both genders in most cases. Female gender is used (and required) when referring to a woman as a person. Avoiding gender and "-man" is trannyspeak that stems from this nigger language.
>>17447 The word "man" actually means human, and the more recent use of the word as solely male human is the less accurate one. The proper English word for male human should be "were "or even "wereman" if you will (compare to "woman"). Of course, in the end, we all know that women aren't truly human, so they should be called just "wo".

Visual Novel Thread 02/01/2020 (Sat) 05:59:44 No.13679 [Reply] [Last]
Archive to last thread: http://archive.ph/SlkkD Visual Novel Database/VNstat: https://vndb.org/ (https://vnstat.net/) Visual Novel Starter Kit: https://pastebin.com/XKrrckWf (Includes info for beginners, terminology, recommendations, sources, and downloads for fonts and visual novels for beginners.) Visual novel recommendation charts: http://animu-mango.wikia.com/wiki/VN_Recommendations Nostalgic Visual Novels on-line: http://tss.asenheim.org/ Another online visual novel reading site: http://vnjs.thatplayer.com/ Rockmandash's Guide to Tablets for VNs: http://archive.is/B3cv5 (outdated but still guides you in the right direction) Fuwanovel VNs on Android Guide: https://forums.fuwanovel.net/topic/1323-android-visual-novel-lets-play-visual-novel-on-the-go/ Machine translation guides: https://amaenboda.wordpress.com/tag/how-to-use-agth/ & http://archive.is/5vgDa You can check the status of Mangagemer translations here: http://blog.mangagamer.org/project-status/ Recent News >Vampire-Themed Visual Novel Dracu-Riot! Coming West to PC (under NekoNyan instead of Sekai Project) https://vndb.org/v8213 https://noisypixel.net/dracu-riot-visual-novel-coming-west/ >Comedic Visual Novel Fureraba: Friend to Lover Coming to Switch in the West (and will launch with the PC Complete Edition)

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>>17388 >R07 It finally makes sense, I either missed or deliberately blanked that knowledge. I'd also perhaps argue residual effects of the brainwashing and upbringing, and being a woman, but I don't care for her enough to defend beyond that. I feel R07 had ideas beyond what was shown, and that probably went far beyond his remit within the story, fag ain't used to working with others. Real wasted potential, cut the chuuni, schizoid, tier shit and have her struggle between two worlds and it could've been great
>>17413 Was that actually him or just someone fucking around
>>17427 It was probably someone fucking around but it does sound like something ryuukishi07 would say.
This is a random idea, but later this year I might work on a kemono visual novel. The basic premise is that the MC crashes on a deserted island and needs to survive/explore until rescue arrives, and naturally there'd be some kemono girls to befriend/hug/fug. I'd want there to be some actual gameplay mechanics, but are there any suggestions for content that would fit the setting? >tiger girl who demands you prove your strength to stay on the island >bird girl who visits occasionally and flies to other islands >lizard girl who just chills in the sun and eats fruit all day And so on. I think there could be some fun scenarios involving tribal customs, culture clashes, or magic.
>>17475 >kemono OUT

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Sketchful: Return to Normalcy Anonymous 02/17/2020 (Mon) 04:20:58 No.16891 [Reply] [Last]
New Sketchful thread created because I feel like it. I know I didn't start a game this weekend but I'll make it up by starting one tomorrow (Monday, February 17th) at approximately 6 PM CST. Mark your calendars! I'm hoping this time we get enough attention garnered so that we won't have to resort to advertising on 8koon. Remember: Vidya only. See you there.
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We've got 7 colorful people here, please join us https://sketchful.io/#4k0XRduImE
THAT'S RIGHT! SET YOUR CLOCK ALARMS, ANOTHER GAME OF SKETCHFUL WILL BEGIN IN 3 HOURS Be there or be square! I will be posting this on 8koon as well since last game we had on monday went pretty well. I think it's cause I put a disclaimer that crossposters should not attend. I should hope they follow those rules again this time. REMEMBER, 3 HOURS! BE THERE, ON THE DOT.
5 MORE ROUNDS OF HOT PENCIL ACTION
>>17464 did I miss it?

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Coop/Multiplayer Cyclical Anonymous 01/31/2020 (Fri) 16:46:05 No.13595 [Reply] [Last]
This is an experimental thread just to see how this idea works. It's inspired by talk in >>13509, so this thread isn't enforced but your participation, if interested, should be noted. Feel free to edit this post if you are a moderator if there are any revisions that should be made. Whenever you have any sort of game you're looking to play with someone, just post it here. This isn't for a mod-sanctioned gamenight as that something they'll sticky, just if you want to play any sort of game. There are three reasons as to why I think this is a good idea: >to prevent game threads being filled with posts of no substance like "Anyone playing?" and "I'm hosting now please join," >to reduce the creation rate of threads about the same game, >and so that people don't have to create a new thread for everything they want to play. As to what constitutes the need for a separate thread is something I trust you should be able to judge, but it's probably best to keep in mind the complexity of the setup and the number of people estimated to show up based on interest. This thread is intended to be cyclical because the posts that should be in this thread should only be relevant for a short period of time. Any discussion about hosting troubles should be moved to the game's own thread as that information can be easily archived. The format of the post is something expected to evolve over time into something uniform, which should make non-applicable posts in the thread easy to filter or Ctrl + F. I don't have a proposal as to how it should look at the moment, but I do think its important it at least contains the platform, the game intended to be hosted/played, identifying account or server names if necessary, the time at which you intend to host/play, any extraneous information such as voice chat invitations and whatnot, and a quote link to the thread of the game if your game is in the catalog. I know there already exists threads with similar subjects, but they don't intend on being cyclical like this one so I don't want to derail those.
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>>17412 A million emulated ones.
>>17412 tuxkart
>>17463 >>17412 srb2 kart.

SWAT4 SEF v6.4 Anonymous 01/23/2020 (Thu) 00:52:49 No.12613 [Reply] [Last]
ARE YOU still READY OPERATORS? Last thread dead and anchored so i made a new one. >What is SWAT4? SWAT 4 is a cooperative tactical first person shooter where you play as a member of a SWAT team. We're using the Elite Forces mod. >What does this mod add to multiplayer? adjustments to enemy AI introduces booby traps iron sight players now have weight and bulk 40+ new weapons, expanding both lethal and non-lethal options >When can I play? Anytime if you install the server browser fix https://github.com/sergeii/swat-patches/tree/master/swat4stats-masterserver and find a server with matching mod/version >When can I play with fellow anons?

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>>17448 I would be up for playing.
>>17453 alright. i was planning on putting it up in an hour or so. i dont think many would be on at the moment. i mean, i could put it up now but i wouldnt be able to join so there wouldnt be much of a point.
>>17454 Fuck, did i miss it?
>>17465 nope. give me a few minutes and it'll be up.
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SERVER IS OPEN Servername: FuncoLand Password: letitsnow

Worst game you ever played Anonymous 11/08/2019 (Fri) 05:51:21 ID: 58fd11 No.3420 [Reply] [Last]
What is the worst game you have ever played? No meme shit like Halo or Fallout 76. Actual bad games.

Her story, Gone Home, Dragon's lair on the NES, Night trap or Mortal Kombat 2 in the arcade tier.

For those who don't know MK2's AI is completely broken and reads inputs then immediately counters anything you do unless you do 1 loop which tricks the AI into letting you hit it, then repeating over and over. This makes the game unplayable unless you want to exploit that loop from match 3 onwards. It's also unavoidable as the difficulty switch is broken and it will always hit max difficulty half way up the ladder no matter if you set it to easy.
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>>17295 dude counter meta lmao
>>17295 >the weapons suck always running out of ammo Never thought I'd see someone complain about ammo management in RE6.
>>17445 >play hardest difficulty >basic enemies take an entire inventory to kill >forced to use the shitty melee that constantly runs out of stamina >play mercs >enemies only ever drop grenades Worst of all every gun sucks ass for damage, getting flash grenades all the time isnt fun
>>17445 Calling it ammo management is like calling ball busting an exercise.
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>>17457 Ball busting is an exercise alright, for the girl.

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