>Shill it for me, what's so special about it?
I was half joking, but it's meant to be the successor to Dark Age of Camelot, focusing primarily on a PVP war between 3 realms. They're building a custom engine that supports fights with hundreds/thousands of players at once, there's a building mechanic that lets people build houses/castles and destroy them with siege weapons, all equipment is made to eventually break down in order to promote a crafting scene, there's some system where NPCs become less relevant depending on how many players the server has, and I think it's supposed to be possible to make farms to get resources.
It's been suspiciously long since they started development though, compared to what they have to show for it. 7 years later they haven't shown anything in terms of what the actual game world will be, nor crafting, or anything besides shooting at things in a limited castle siege map. They've had open betas for kikestarter backers but they're in said siege maps, not the actual game world.